Just a little work lately that I have been doing. Yes, that’s right. We recorded a podcast and now I am motivated to paint models again! Thanks everyone for listening and gotta say I am excited to keep working on models as I get my Soviets for Bolt Action ready to go for Adepticon.
Broken rifle barrels seem to be a very common thing in Bolt Action. I contemplated a few ways of repair but here is how I did it. It is a pretty simple idea especially for anyone with modeling experience. Maybe that’s why there didn’t seem to be anything out there for a tutorial or how to. For anyone wondering though; here is a proven and relatively simple method. (more…)
I’m on winter break from school and now that the holidays are done I was able to stir up some Bolt Action back at Misty this past Thursday. I had a 1000 point game with my US Army against Justin playing his US Paratrooper force in Maximum Attrition. (more…)
The long break is over. Sorry folks about that. Between Brian’s classes and Conesy’s personal issues, we just haven’t been able to put our best foot forward this fall. I know you are all ramped up to hear more about Warhammer: Age of Sigmar.
In this episode, Brian and the Conesy cover Merry Mayhem 2015 which was a Warhammer: Age of Sigmar event. They then go over their thoughts now that Age of Sigmar has been out for about half a year as to what they thing works and makes it enjoyable and what doesn’t work so well for them.
With that, let’s roll those dice! Wisco’s for the win!!!!
I had an opportunity to play one of the greatest board games I get to play last night, Dungeon Lords. In the game you play the evil (or not so) Dungeon Lord to try to build your dungeon. You add tunnels, rooms, recruit monsters and set traps to try to score the most points and thwart those pesky heroes. The game is tough and to the not initiated, it can be a real struggle. Last night was my best play of the game yet, and I still ended up losing by 2 points!
This is the blog post for my long time secret, recently revealed, conversion project I had been doing. I have been working on this guy on and off for about a year and finally have the modeling pretty well done. This is the sum up what I did as well as my thoughts making this guy.
My most recent game of Bolt Action from last week at Misty Mountain Games. I played against Brian Ward with a German list he planned to bring to a tournament the coming week end. I played my same US Army list from the previous week that I’m working on. We rolled up a scenario and got Hold Until Relieved. Brian won the roll off and choose to attack!
Just a quick battle report from this last week at Misty Mountain Games. The local Bolt Action crew has been picking up and gaming pretty regularly at Misty on Thursday nights. This week we had six players with 3 games going! Here’s the action from my game; my US Army against Donavon’s Italians in a 1000pt game using boltaction.net rules.
Brian’s back and in the saddle for another episode of the show. Wow, 65 of these things. Who would have thought. Thank you, the listeners for keeping up your support. Yep, you know who you are!
In this episode, we have a lot to talk about. After all, it’s been a while since we have heard from Brian, there is this whole Warhammer: Age of Sigmar thing, and somewhere in there Conesy went to Gen Con. Oh yeah, did we mention, lots of games, talks with Games-Workshop while at Gen Con, and general fun and hobby all in one show!
Yeah, we are excited and hope you are too. Go ahead and give it a listen, Welcome toooooooo Episode 65!!!!!
So, with thoughts to planning something for upcoming Merry Mayhem, there has been a lot of questions as to what is right and what to do for the event. To try to get ahead of it, I wrote up a rules packet for an event and had some of the local players come out and play in a narrative, competitive event. I can’t remember if I posted the rules pack before, but here it is: Opening of the Heavens Rules Pack
So we had 6 players out, which really wasn’t enough to really showcase the way I had things laid out, but gave us all a chance to play some games. Instead of doing the originally scheduled 4 games, we cut it back to three and went at it. Overall, I think everyone had a great time playing the battleplans we used, which ended up being Pre-Emptive Strike, Watchtower, and The Ritual. The last one, the radius for the The Ritual effect seemed to be a little big, but the other scenarios weren’t too bad. Using a sideboard for players to swap in and change up their lists was super helpful and kept things like summoning in check while also allowing players to switch up their roles a bit as attacker and defender.
Couple of things I did take away from it though that I think could be an improvement. The sideboard for Undead in particular should be a bit bigger, maybe 50% of their force rather then a third. The ritual battleplan could be improved. Another thing I took away is that it wouldn’t be much to increase rounds to 2 hours and up the wound counts to 100 wounds or so. I do think that could open up a level of new broken issues with that level of points. I am setting up some games now to see what I think about the balance at the larger point sizes.
All in all, it was a great day and thanks to everyone that came out and played games at Pegasus Games.