Battle Report


Battle Report: Lizardmen vs Tomb Kings

Second game of  Age Of Sigmar tonight against Kenny from the Combat Phase Podcast. In this game we played 50 wounds with 20 minimum models. I feel like the lists started out balanced and was much more comfortable with the rules. I am sure that a player could still find a way to bring a very broken list with those rules, but this made for a smaller game that we could play and still be able to focus on learning the mechanics and deal with disruptions. When I say disruptions, I really mean the 3 players that came in asking about the game and what’s new with these rules and how they could get started.


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5500 Point Lizardmen vs OnG

Video battle report has been uploaded for the big 8th ed Warhammer Fantasy game that Kenny playing the Lizardmen and myself playing Orcs and Goblins. That is 5500 points per player, really probably closer to 5600 or so with over 600 models total on the table.

Also check out Kenny’s review of the game and coverage of our recent game of Age of Sigmar on The Combat Phase Podcast. Combat Phase Episode 104


5500 Points Lizardmen vs Orcs and Goblins

Yeah, this is special. Giving 8th edition the kind of respect going out that it deserves. Kenny and I have a combined close to 700 models on the table. Ok, 400+ are just in Orcs and Goblins figures!

Kenny is playing the Lizardmen and I am playing the Orcs and Goblins.

Game is over and clean up is finished. Look for the video and more pictures to be added soon from Kenny’s side of the game!

Photo Gallery for the Battle


BABR – Soviet Union vs United States

This was my first outing with my new Soviet Union army and and I gave Brian a chance to be my first opponent. We chose to play 1000 points and rolled up scenario 3, Point Defense. If your not familiar with Bolt Action, it’s a World War 2 (WW2) miniatures wargame using 28mm figures. If you think games like Flames of War, then your on the right thought, but think a bigger scale closer to our Warhammer Fantasy figures. Most games are scenario based, with a lot of them using objectives. Point Defense is no different with a clear attacker/defender chosen. Once this is chosen, the defender places 3 objective tokens and up to half their army in their deployment zone. Brian chose to be defender with his United States forces and went to work setting up.


Brian’s forces set up with, starting with my far flank a Medium Mortar supported by an eight man squad of rifleman. In the center, an eight man squad of Rangers who used their special move to advance into the board. In the ruins to the right was another eight man squad of rifleman. To the far right, the Americans deployed a 57mm medium anti tank gun. Finally, in the tall, centerish building/ruins Brian hid his sniper with a great vantage over my deployment. I was able to do preparatory bombardment as the defenders, scored a couple of pins on the mortar and 1 kill on the squad in the ruins. All in all, not great, but it was better than nothing and I was right away fighting up hill in this game with a lot of board to cross in 6 turns with my mostly infantry army.
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End Times Campaign: Week 4

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Another week has went by folks, and the old world shakes before the onslaught of the chaos warbands from the north. Skaven have krept out of their holes and swarm the world, pinning armies both the the front and rear. It is a dark world for the people that inhabit the old world, but yet they hold out and fight.

So, once again we all gathered at Pegasus Games for another week of campaign play. We had seven players out, so we paired up a 2 on 1 to make up the difference. Here were this week’s match-ups.

  1. Undead Legion (Stark) vs. Skaven (Trevor)
  2. High Elves (Fred) vs. Ogres (Ben R.)
  3. Empire (Nick and Brian) vs. Warriors of Chaos (Conesy)

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WWHFB Term 1 Play-offs

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Well, if you didn’t know the Wisconsin Warhammer Fantasy Battles League has a regular play-offs 3 times a year. What happens is that for 3 months, players are encouraged to go to play games with other players who are registered as part of the club and then go to the website and enter the game. Using a ruleset, each game is scored a certain number of points for things like the size of the game, winning, losing, and if the army was painted. At the end of the three months the top four players who can manage to make it out to play-offs are invited to an event.

For the Winter/Spring term of 2015 we had 24 players score their games, so there was a lot of interest in league play. With the top four players then were invited to a traditional, single elimination two round event that was hosted at Pegasus Games on April 25, 2015. Our qualifying players were:
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The End Times Campaign: Week 3

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The third week has been played out and good times were had by all of us that made it out. We had 6 of us out when we were making pairings so went with that. We had 2 more show up later, but it was too late for pairings as we were all playing and those two got to hang out and hobby. I will note that pairings were much more exciting with 5 players per team then three, but even then, there was strategy afoot in the pairings. While chaos has been on a tear with last week’s victories, order still controlled far more of the old world. With eyes set on the Battle for Karak Eight Peaks and the fall of Riekland, we paired up and played Warhammer.

  1. High Elves (Fred) vs Warriors of Chaos (Conesy)
  2. Dwarfs (Gordon) vs Skaven (Trevor)
  3. Empire (Nick) vs Ogres (Ben)

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The End Times Campaign: Week 2

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Another week is in the books, and what a week it was! Huge shifts in the campaign this week as the games were played and things were fast and furious. This week we had 11 players out which helped get everyone excited. After some decision making of who would play who, it was on to the match ups. The forces of Chaos still very down on the number of locations controlled was able to pick first, and led the choices of match ups. Overall, this system seems to work pretty well and lends a real team aspect to things. One thing I will note, and it’s not in the rules pack, but if your group tends to pick the same match ups every week, then you should have a rule in place to force the match ups to be different opponents for the first few picks. When you get down to the last two picks or so, you can’t help things as we did have one repeat match up.

  1. Undead Legion (Stark) vs Ogres (Eric)
  2. Dwarfs (Gordon) vs Warriors of Chaos (Conesy)
  3. Empire (Nick) vs Ogres (Big Ben R.)
  4. High Elves (Fred) vs Warriors of Chaos (Brian)
  5. High Elves (Kenny K) vs Skaven (Trevor) vs Ogres (Aaron)

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The End Times Campaign: Week 1

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Week one of our End Times campaign is set and done, and wow, what a great night! So, let’s set this up a little. It’s Wisconsin. The state’s big school, University of Wisconsin – Madison’s college basketball team is playing for national championships. Most of the state is at a bar or in front of their TV and here we were, 10 dedicated Warhammer players gather at our favorite local game store in town, . People were excited too, a lot of folks there before the normal start time and everyone there plenty early, by quarter after 6.

So, teams were made of 5 players each and after some waiting for order to select their supreme commander we went into the choosing opponents. Wanting to lock in a sure win (well maybe not so sure, but…) I choose to have our skaven player (Trevor) match up against Dwarfs (Gordon). Order picked next, and matched up Lizardmen (Kenny) vs our Ogre recruits (Eric). The remaining match ups were selected below:

  1. Skaven (Trevor) vs. Dwarfs (Gordon)
  2. Lizardmen (Kenny) vs. Ogres (Eric)
  3. Orcs and Goblins (Paul) vs. Empire (Nick)
  4. Undead Legion (Stark) vs. Warriors of Chaos (myself)
  5. Warriors of Chaos (Brian) vs. High Elves (Fred)

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Bolt Action Battle Report #1

So, if you haven’t heard about it yet, then you probably missed us talking about it on the show but in our spare time Brian and I have been playing this great World War 2 historical game called Bolt Action from Warlord Games.

Bolt Action is a turn based game, but unlike Warhammer where you complete all of the actions of your units (move, magic, shooting, combat) then your opponent resolves their actions before the turn ends, each player in Bolt Action activates one of their squads or units when one of their order dice is drawn from a bag or dice cup. All of the dice are drawn from the bag the turn is complete and the players reset. Order dice also then represent the different “orders” a squad might be given, such as run, go down or fire at the enemy. It makes for a great turn sequence where you really interact with your opponent and there isn’t a lot of waiting to get to do something in the game.

Now that you have been introduced a bit to the game, on to the report! In today’s game, we discussed using a fan generated scenario that looked interesting and that I heard about through some other podcasts. The scenario is called Domination and can be found at the great fan site, BoltAction.net. The scenario really is about controlling the table, with objectives pretty evenly distributed and each worth different points. You can control a lot of objectives to win, or you can try to push for the more expensive objectives in the center of the table and hope to control enough of those for the win. Really cool concept and something I am going to look at throwing into a Warhammer game some time.
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