[ngg_images source=”galleries” container_ids=”59″ exclusions=”1624,1625,1626,1627,1628,1629,1630,1631,1632,1633,1634,1635,1636,1637,1638,1639,1640,1641,1642,1643,1644,1645,1646,1647,1648,1649,1650,1651,1652,1653,1654,1655,1656,1657,1658,1659,1660,1661,1662,1663,1664,1665,1666,1667,1668,1669,1670,1671,1672,1673,1674,1675,1677,1678,1679,1680,1681,1682″ display_type=”photocrati-nextgen_basic_thumbnails” override_thumbnail_settings=”0″ thumbnail_width=”100″ thumbnail_height=”75″ thumbnail_crop=”1″ images_per_page=”20″ number_of_columns=”0″ ajax_pagination=”0″ show_all_in_lightbox=”0″ use_imagebrowser_effect=”0″ show_slideshow_link=”1″ slideshow_link_text=”[Show as slideshow]” order_by=”sortorder” order_direction=”ASC” returns=”included” maximum_entity_count=”500″]
In my second article for Getting Started crew guides for the Batman Miniatures Game, I am taking a look at Bane. Remember, in the Getting Started series I am going to focus on Batman Miniatures Game and specifically look at a crew at a time and give my thoughts as to what the starting point should be. The focus in these is getting started with the game, and not necessarily the greatest tournament winning and soul crushing lists. Each article is going to focus on ease and cost of ownership and provide a good first list beyond your starter box purchase.
With the Bane crew, it’s about powerful models that will dominate your opponent with strength. Bane crews tend to be elite models that play a very strong role on the table. Each one individually can be expected to serve their role and do it very well. With this article, I will focus on what’s available for resin purchases which makes your cost of entry in getting started with this crew easy and makes future growth expansions not too bad either.