Spirit Island is a game where you play as one of many different ancient primal spirits who watch over an island somewhere in the world. Your island is inhabited by natives, called Dahan, who can aid you. However, it’s come under attack….or at least is trying to be settled by those pesky settlers! Will you have what it takes to repel the invaders and keep your island safe?(more…)
Quacks of Quedlinburg is a game that has nothing to do with ducks, as the name might make you think! Rather you take on the role of a doctor who throws potions of random things together and sells them for money. The better a quack you are, the greater chance you can make a great potion that scores you not only points, but plenty of cash to buy even better ingredients! Just be careful, or your pot will explode and then you have to make due with whatever goo was left in the pot.(more…)
It’s been more than half a year now that I have had and been playing games of Batman Miniatures Game Third Edition. Over that time I have played about a dozen games, assembled models, and honestly had a lot of fun playing games in Gotham city. I am going to point out that this is a huge shift in the game from previous editions though, so stay tuned as I provide my usual critical take on a game.(more…)
Teotihuacan: City of Gods is a board game for 1-4 players published by NSKN Games. I wasn’t able to get a copy during the initial printing, but during the second print run I was able to grab a copy. The game was cool enough that I wanted to get several plays of it after it was purchased and I have played it with 2, 3, and 4 player counts. I am going to say that it is overall a really cool game, but like most board games it has little things I think it could have done better.(more…)
Today arrived my freebies for backing the Raging Heroes Kickstarter for their Toughest Girls in the Galaxy II campaign. I have been a fan of Raging Heroes for quite some time and have a number of their models for my current dark elf and daemon armies for Warhammer Fantasy/9th Age. All of those models are metals and have been really, really well done. When I had backed this Kickstarter, Warhammer Fantasy (8th Edition) was still a thing and when I saw this, I thought I would use it as a way to build an all female model Dark Elf army. It’s taken a while, as with any miniature Kickstarter to get the models to the point that they can start to ship and this is just the very first bit of models that I will be receiving. The bonus is that I still plan on doing these guys up as a new army, but whether that actually ever hits the table or just becomes a hobby project…I am not sure yet.
Recently I picked up the Marvel Universe Miniatures Game by Knight Models. I have always been a fan of Marvel comics, since I was very young. Still, with the number of games I own that aren’t probably getting enough attention seems to continue to grow so I held off when I first saw this game released. After much staring at this and Knight Models Batman skirmish game for quite some time, I decided to jump all in and picked this game up.
Among the Stars is a drafting card game where you play an alien race that is trying to build a space station and score the most points during the game. It’s become one of my new favorite style games and really replaces another, similar game for me in 7 Wonders. It’s theme is very strong and you really do feel like your building a space station. Yes, I know we love our Fantasy stuff here on WiscoDice, but the theme here is super cool and captured very well in the design of the game.
How many players? The base game plays 2-4 players, but with expansions goes up to 6 players. IMHO you need a minimum of 3 players, though the 2 player variant rules do seem to work pretty well, though it’s putting in 2 dummy players essentially.
A lot of people I have spoken too are dead set to keep Warhammer Fantasy Battles alive in some way. I applaud them for the effort as this will be a tough road moving forward. If your one of those people, then this post is for you!
So, what can you do to help talk your fellow players into playing this game still?
- For right now, it’s not much work. Sure, there are people trying out Age of Sigmar to see what it is and how they can make it work (or make it fail) but the vast majority of players just don’t know enough about this new game and are just as happy playing the game that is within their comfort level.
- Next up, let’s face it, 6 months from now the scope of what models and rulebooks that are going to be available on the shelf at your local Games-Workshop or Local Game Store is going to be much different. If you are going to grow your armies and maybe even talk a new player into the game, look to companies like Mantic, Avatar’s of War, Raging Heroes, and more for models.
- Address some of the balance and rules issues as a greater community. People will need to keep things fresh so I wouldn’t be surprised to see local groups start to add in units/rules based on their experiences with the game and models they can get from other manufacturers. Don’t forget to go back and help out armies like Tomb Kings and maybe tone down some things that you don’t enjoy in your games.
Folks, on this episode of New Stuff, Conesy has acquired Warhammer: Age of Sigmar from Games-Workshop and unboxes it for you in this video. Get an honest review of the contents of the box and the materials within as we discover this new starter for GW’s new game, Age of Sigmar.
I did find a couple of things quirky with how shooting works.
- We didn’t see anything that prevented you from shooting models within 3 inches of your own models.
- We did not see anything that prevented you from shooting, even if enemy models were within 3 inches of you (say from the previous turn combat phase)
- If a unit is on the top of a hill, it gains +1 to its armor for being within a terrain feature, but behind the hill on open ground there is no bonus per the rules.
- If a unit is behind another friendly unit and being shot at, there is no change to the difficulty for the shot due to interposing models, nor is there anything to force the enemy unit to shoot the closer target.