Monthly Archives: February 2014


To Warsphinx or Not to Warsphinx

Ok, so folks have asked around a bit for solid Tomb King tips. Can the army be made to work? Is it as bad as people say it is. Well, here’s some tips for playing Tomb Kings.

First, let me start that I haven’t started moving down the road of special characters. I think there are a couple of them in the book that can really boost the army where it needs boosting, but I am not the kind of guy that puts them on the table. Especially when I am learning the army. If I can’t make an army work without them, then I am probably not going to get over the hump when I add special characters.

Tomb Kings for Conesy has been the first time I have ever put an army that didn’t have psychology, that didn’t take normal break tests, and didn’t have troops that had the ability to flee. It is really different and took a little bit to get used to. It really is a different approach to playing Warhammer and very full filling. I find myself enjoying my games more, even when I am getting tabled and getting even more excited when my troops are throuncing my foe, running down units, and generally watching my casket bounce from unit to unit of the foes causing immense destruction.

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Conesy’s Guide to Painting Reds

As you can see above, the scorpions I painted for my Tomb King army have a unique effect on the maroonish reds and this is what I want to talk about.

So there are a couple of techniques I like to apply to reds to get a really unique look to them. I always start with a more maroon red then what a lot of folks do. For me, that depth in a maroon is a great base for whatever I am working up. Currently I am using either a Reaper Master Series, which I apologize but I don’t know the exact color as it’s one of their sample bottles but it is pretty much spot on the old Games-Workshop Foundation Mechrite Red.

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Episode 44: A Paca in the Waaagh

Episode 44

High off of Waaaghpaca, the gang discusses their participation at Waaaghpaca. On top of this, Triumph and Treachery is given a bit of a review and some in game experiences are discussed.

On top of that, special guest Kenny from the Combat Phase Podcast joins as well as old host Paul Wagner to add to the in studio chaos.

Make sure you submit your questions for future editions of the new Cheesecurd segment! Just send them in to thecheesecurd@wiscodice.com. We would love to hear your questions.

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Episode 43: A Mayhem Most Merry

Episode 43

This, bit delayed episode, is our year end wrap up show for 2013 as we discuss our plans for Waaaghpaca and some of our favorite games and moments from the year.

On top of that, special guest Kenny from the Combat Phase Podcast joins us via Skype to help us discuss our Merry Mayhem impressions and games.

Make sure you submit your questions for future editions of the new Cheesecurd segment! Just send them in to thecheesecurd@wiscodice.com. We would love to hear your questions.

Current Episode

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