Just a quick battle report from this last week at Misty Mountain Games. The local Bolt Action crew has been picking up and gaming pretty regularly at Misty on Thursday nights. This week we had six players with 3 games going! Here’s the action from my game; my US Army against Donavon’s Italians in a 1000pt game using boltaction.net rules.
A rundown of my force that I’m still working on building and painting as you can see in the pictures as a lot of my guys are black primer or bare.
Veteran 1st Lieutenant w/SMG + 1 Man w/rifle
Reg Forward Air Observer
2x 8 Man Regular Infantry with 6x Rifles 1x BAR NCO w/SMG
6 Man Veteran Infantry with 2x Rifle 1x BAR 2x SMG and NCO w/SMG
2x 6 Veteran Rangers with 4x Rifles 1xBAR and NCO w/SMG
Regular Flamethrower Team
Regular Bazooka Team
Veteran Sniper Team
Regular Medium Mortar Team
Regular Medium Howitzer (An anti-tank gun was proxied in)
Dodge 3/4 Ton Truck (a Italian truck was loaned for proxy)
The Italian force I don’t know the exact details for sure but something like:
Regular 2nd Lieutenant
2x 10 Man Veteran SMG Squads
1x 10 Man Regular Squad 4x SMG 6x Rifles
1x 10 Man Regular Rifles Squad
Inexperienced Medium Mortar
Regular Anti-Tank Rifle
Regular MMG Squad
Regular Medium Howitzer w/ Spotter
Regular Medium Tank with 4 MMG
Tankette with a Medium Autocannon
Pics from Donavon
We rolled off so see what scenario to play and got Maximum Attrition. The board was fairly evenly set and more interesting than a lot I have played on because it had some terrain blocking sight across the board. I thought this added some interesting moving to the game and wasn’t as much of a show up and shoot it out.
We both nominated the majority of our forces for first wave. I kept my bazooka in reserves and outflanked my truck with vet infantry and flamethrower. Donavon left his two tanks, his lieutenant and a rifle squad in reserve I believe. We played where we could set up hidden before the game. Donavon deployed his mortar spotter behind a wall to my right and his sniper behind a wall toward the center. I also deployed my sniper in the center slightly to my left in a walled section off the building while my observer hid in a sandbag trench near my edge of the board nearby. Before first turn my rangers moved on the board; one unit got behind the sandbags and the other behind a hill.
First dice draws I put all my reserves down and Donavon did mostly too. Some of the first moves were his sniper missing my observer and a return sniper shot missing his. I brought my regulars on one in the center and another to the left. I brought my howitzer on in my left corner and my mortar lonely came on near the right. His vet smgs, mortar, and AT rifle all came on toward my left while his howitzer and mmg came center and one rifles squad to my right. My rangers took some shots at an smg squad and scored 2 kills right away! Lastly with seeing how much was bunched on my left I called for an airstrike on that same squad, the only thing he could see that direction.
Turn 2 a plane came in right away! It did put a few pins on the rest of the stuff but with 3D6 was able to blow up the squad even after they went down. Possibly the first dice of the game my howitzer shot over sites at the other squad of vets that was out in the open. HIT! This wiped them out, I think it was after failing the check of having half killed. Big start of turn 2 for the Americans! There was some quick vengeance done by the Italians though. Before the end of the turn an indirect shot from the howitzer nailed my observer and the tanks came on and took out my howitzer as well.
My rangers, a regular squad and my command had begun moving left around the cover of the building after the two Italian vet squads were wiped out. Turn 3 they decided it was better to face a MMG and sniper than the two tanks with 4 MMGs and an autocannon so began going up the middle. My mortar landed a hit on one of the regulars on the right but left the squad very intact. The Italian regulars kept heading up my right flank and the tanks turned toward the center to cut off my infantry. Towards the end of this turn I decided to bring my outflanking truck on to stop the units coming up the right. It was risky move because a squad waited in ambush so got shots on my soft skin and I wanted to get close enough to jump out and do damage. Luckily no hits wounded and I was only left with taking a pin. The flamethrower was then able to jump out and emptied its tank on one of the squad. It had to roll to hit and got it but only managed a wound. Luckily a couple more pins added to the one they already had meant they ended up failing their test. My veterans in the truck also got out and put some shots into the other squad.
Turn 4 was quick and the battle took a very decisive turn to seal the American victory. I managed to get first dice and that got my vets to take out the last infantry squad with point blank fire. The next big move saw my bazooka team come around the building on the left and nail a side shot on the medium tank that was heading towards the center. This got 2 damaged rolls on the table and it was easily destroyed. Donavon kept losing dice with each of mine pulled and all the first draws kept coming out mine. With the next my rangers made it up the center and took out the sniper hiding behind a small tree. His MMG in the center while I couldn’t kill it lost some crew and took a few pins. My sniper I believe had gone to my left the previous turn and now was able to snipe the AT rifle gunner and removed another dice. By the end of this turn we called the battle. Only the Italian howitzer, mortar, tankette and lieutenant were left to face most of my intact squads and some support.
A very decisive battle won by my American force. There was some great luck on my side, especially early. The Italians were not able to rally after losing those two vet squads right away. This list worked pretty good for me the first time out. I’m excited to get the next game as well as keep painting and assembling the few remaining things to flush them out.