Lightening Strikes: Conesy’s Age Of Sigmar Stormcast Eternals

More hobby work is up. Local store Pegasus Games ran a recent 1500 point Age of Sigmar tourney and this, with help from Combat Phase Kenny Lull who keeps talking to me about AoS, motivated me to build and increase my fledgling Age of Sigmar force. The tournament was a blast and I managed to win 2 games and lose my third to Kenny actually….

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Episode 66: Merry AoS

Episode 65

The long break is over. Sorry folks about that. Between Brian’s classes and Conesy’s personal issues, we just haven’t been able to put our best foot forward this fall. I know you are all ramped up to hear more about Warhammer: Age of Sigmar.

In this episode, Brian and the Conesy cover Merry Mayhem 2015 which was a Warhammer: Age of Sigmar event. They then go over their thoughts now that Age of Sigmar has been out for about half a year as to what they thing works and makes it enjoyable and what doesn’t work so well for them.

With that, let’s roll those dice! Wisco’s for the win!!!!

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Manfred Mortarch of Night Conversion

FrontSide_

This is the blog post for my long time secret, recently revealed, conversion project I had been doing.  I have been working on this guy on and off for about a year and finally have the modeling pretty well done.  This is the sum up what I did as well as my thoughts making this guy.

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Opening of the Heavens Post Event Report


So, with thoughts to planning something for upcoming Merry Mayhem, there has been a lot of questions as to what is right and what to do for the event. To try to get ahead of it, I wrote up a rules packet for an event and had some of the local players come out and play in a narrative, competitive event. I can’t remember if I posted the rules pack before, but here it is: Opening of the Heavens Rules Pack

So we had 6 players out, which really wasn’t enough to really showcase the way I had things laid out, but gave us all a chance to play some games. Instead of doing the originally scheduled 4 games, we cut it back to three and went at it. Overall, I think everyone had a great time playing the battleplans we used, which ended up being Pre-Emptive Strike, Watchtower, and The Ritual. The last one, the radius for the The Ritual effect seemed to be a little big, but the other scenarios weren’t too bad. Using a sideboard for players to swap in and change up their lists was super helpful and kept things like summoning in check while also allowing players to switch up their roles a bit as attacker and defender.

Couple of things I did take away from it though that I think could be an improvement. The sideboard for Undead in particular should be a bit bigger, maybe 50% of their force rather then a third. The ritual battleplan could be improved. Another thing I took away is that it wouldn’t be much to increase rounds to 2 hours and up the wound counts to 100 wounds or so. I do think that could open up a level of new broken issues with that level of points. I am setting up some games now to see what I think about the balance at the larger point sizes.

All in all, it was a great day and thanks to everyone that came out and played games at Pegasus Games.

High Elves vs. Chaos

2015-08-03 19.15.06Found myself tonight, a day after Gen Con, with an itch to play some Warhammer: Age of Sigmar. It was really a last minute decision as work and life really have had me busy, but the stars aligned and I was able to get out the door and to Pegasus Games with the Warhammer: Age of Sigmar starter box and the hardcover book.

When I got there, one of the local players, Fred, was happy to play me with his high elves. We didn’t agree on anything too fancy. I was really limited to what models I had in the starter box and so we ad-hoc’ed a couple of lists together, largely based on wounds and after some discussion picked the scenario Breakthrough. After a roll off, the high elves began to launch their assault.

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