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Tag: Wargame

Kickstart Monday: Carry Your Bags to Rome and More

Welcome to Kickstart Monday!!!! This is our weekly series featuring 2 or more crowdfunding projects in the tabletop gaming industry. I scour over platforms like KickstarterGamefound, and Indigogo to find projects that interest me. People would ask me what I think is worth backing. Since I was providing these recommendations all ready, what a better way to do it than post a weekly blog about projects I am interested in.

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This week’s projects feature bags for carrying board games, gaming mats, and a territory control board game. Let’s dive into this week’s Kickstart Monday projects.

Bags and Playmats for Board Games is best known for their Jasper Gaming table, but they also produce a number of accessories for the tabletop board gamer. This project will feature new options to their line of bags for transporting board games to game night, conventions, or wherever you need to take them. These bags will feature new colors and are designed to nicely hold 12×12 inch board game boxes. You know, that classic board game box size made famous by games like Ticket to Ride and multiple Fantasy Flight Games titles!

In addition, if you play at say the kitchen table, game store, or other surface and would just like something nicer to pick up game components on then this project has something for you. Neoprene mats come in three sizes and five different colors. With stitched edging, they will hold up. I know we end up having to put up a folding table for our extra table at game nights so having a mat like this is really attractive for us.

If you need something to carry your games to game night or a nice mat to go on your table for the game night then this project has something for you.

Total War: Rome The Board Game

Total War: Rome The Board Game from PSC Games and designed by Simon Hall is based on the highly popular video game of the same name. For up to four players, this game is played over a number of rounds. Like so many games, each round is a collection of phases. You will collect resources, convert those resources into more units and upgrades such as generals and weaponry, and then spread your legions over the lands to try to control as much territory as possible.

I have always enjoyed tactical war games, but at some point there just isn’t a reason to continue playing once someone gains the strong upper hand in resources, units, and board control (Games like Risk). Total War: Rome gets around this by making it a race to 25 VPs. You’ll score points for economic might, expansion, victory in battle, and other things. Race condition endings aren’t for everyone, but in this type of game, I think it’s ideal.

If you like tabletop strategy wargames or love this video game then this game is likely for you.

Did we miss your favorite project?

Thank you for checking out this week’s Kickstart Monday! If you find these interesting or want some attention on a Kickstarter or other crowdfunded projects that you would like to read more about please share your thoughts with us via our social media or at our email.

Bolt Action Battle Report #1

So, if you haven’t heard about it yet, then you probably missed us talking about it on the show but in our spare time Brian and I have been playing this great World War 2 historical game called Bolt Action from Warlord Games.

Bolt Action is a turn based game, but unlike Warhammer where you complete all of the actions of your units (move, magic, shooting, combat) then your opponent resolves their actions before the turn ends, each player in Bolt Action activates one of their squads or units when one of their order dice is drawn from a bag or dice cup. All of the dice are drawn from the bag the turn is complete and the players reset. Order dice also then represent the different “orders” a squad might be given, such as run, go down or fire at the enemy. It makes for a great turn sequence where you really interact with your opponent and there isn’t a lot of waiting to get to do something in the game.

Now that you have been introduced a bit to the game, on to the report! In today’s game, we discussed using a fan generated scenario that looked interesting and that I heard about through some other podcasts. The scenario is called Domination and can be found at the great fan site, The scenario really is about controlling the table, with objectives pretty evenly distributed and each worth different points. You can control a lot of objectives to win, or you can try to push for the more expensive objectives in the center of the table and hope to control enough of those for the win. Really cool concept and something I am going to look at throwing into a Warhammer game some time.

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