Ok, so folks have asked around a bit for solid Tomb King tips. Can the army be made to work? Is it as bad as people say it is. Well, here’s some tips for playing Tomb Kings.

First, let me start that I haven’t started moving down the road of special characters. I think there are a couple of them in the book that can really boost the army where it needs boosting, but I am not the kind of guy that puts them on the table. Especially when I am learning the army. If I can’t make an army work without them, then I am probably not going to get over the hump when I add special characters.

Tomb Kings for Conesy has been the first time I have ever put an army that didn’t have psychology, that didn’t take normal break tests, and didn’t have troops that had the ability to flee. It is really different and took a little bit to get used to. It really is a different approach to playing Warhammer and very full filling. I find myself enjoying my games more, even when I am getting tabled and getting even more excited when my troops are throuncing my foe, running down units, and generally watching my casket bounce from unit to unit of the foes causing immense destruction.